Raccoon Logic: Talents of Typhoon Studios form a

After working with interruptions for many years and spent many more years with some of the world's largest and most productive developers, the core talents of Typhoon Studios have been reformed and announced a brand new studio: Raccoon Logic.

The Montreal-based company has secured a great initial investment and recaptured intellectual property on the celebrated Journey to the Savage Planet, which means that you can get started with new adventures in the field of action adventures.

The co-founders of Raccoon Logic worked, inter alia, in key positions at Ubisoft, Electronic Arts and WB Games, with the studio supported by a crucial investment of the Chinese technology company Tencent. Taken together this should ensure that Raccoon Logics has the necessary tools as well as the necessary talent for an unannounced debut project.

The founders behind Raccoon Logic include:

  • Alex Hutchinson, creative director and co-founder. Previously, he was co-founder and Creative Director at Typhoon Studios / Google. Before that, he was Creative Director at Ubisoft Montreal, where he was responsible for Far Cry 4 and Assassin's Creed 3. More former work was Spore, The Sims 2 and Army of Two: The 40th Day for EA.

  • Reid Schneider, studio ladder, executive producer and co-founder. Previously co-founder and studio director / EP, Typhoon Studios / Google. Before that he was co-founder of WB Games Montreal, where he worked as an Executive Producer for Batman: Arkham Origins and Batman: Arkham Knight. To Schneider's other former works include EAS Army of Two and Army of Two: 40th Day, Battlefield Vietnam and the original splinter Cell.

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  • Yannick Simard, CTO and co-founder. Previously Technical Director / Software Development Manager at Typhoon Studios / Google. Before that, he worked at Ubisoft in various roles as Lead Programmer and Technical Lead at Watch Dogs 1 and Watch Dogs 2. More former works include Army of Two, Army of Two: The 40th Day and Spore Hero at EA as well as Lead Engine Programmer at Eidos.

  • Erick Bilodeau, Art Director and co-founder. Previously head of the artistic department of Typhoon Studios / Google. Before that he worked at WB Games Montreal as Lead Technical Artist at Batman: Arkham Origins. His further works include Shawn White Skate, Far Cry 2 and Mighty Quest for Epic Loot.

  • Marc-Antoine Lussier, Technical Design Director and co-founder. Previously, conductive technical designer at Typhoon Studios / Google. Before that, he worked at Ubisoft MontrĆ©al as Technical Design Director at the original Assassin's Creed, Assassins Creed 2, Assassin's Creed 3 and Assassin's Creed Unity. Further past works include Syberia and Myst 4.

"We are pleased to be active in the indie area and develop the games with a fantastic new team, to which we really believe," says Alex Hutchinson, Creative Director at Raccoon Logic. "The early investment of Tencent is a huge incentive and means that we can afford much own work before we talk to publishers. We love systemic games, games with a sense of humor and a big heart, and play with a strong style that causes players' reactions. We will continue to drive these ideas and show something soon! "

"We are very pleased to continue the work we started at Typhoon Studios and further expanding the Journey to the Savage Planet Franchise in the future. We want to thank our partners at Tencent, Google and 505 for their support, "adds Reid Schneider, Studio Manager at Raccoon Logic. "We can appreciate us happy to have put together a great team, many of whom have helped the development of Savage Planet, and we have also gained some great new talents."

In the coming months, there will be further announcements on the first projects of Raccoon Logic. We'll keep you up to date.

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