NBA 2K22 - a lot of well-known and a great innovation - players

The king of basketball simulations goes to the next round. Publisher 2K and developer Visual Concepts have published first information about NBA 2K22. New milestones have already been sought with the new covers. Can the announced innovations beat in a similar notch?

Changes to offensive and defensive

As lived by sports games, innovations were announced on the gameplay, which sounds a bit vaguely and unspectacular on the paper. In contrast to FIFA's new hypermotion technology, fans angry before the FIFA 22-start), there is no major lane titled system here. Instead, small-scale changes are supposed to make the feel more realistic and requesting.

In offensive playing skill moves and dribblings should become more important to achieve success in the field. In 2Ks "Courtside Report" emphasizes that "basketball IQ and the skills on the sticks are still much more crucial if you want to take off in the openness of other users."

The defensive game should also be redesigned minimally. So "a whole arsenal at new defensive tools are available". Blocks and position game should have been "completely redesigned". Again, more accurate details are missing and what exactly that means for the game remains unclear.

New career mode for Next gene

At the Gameplay front, the NBA 2K series was always strong and a very entertaining simulation. The bigger problem was the question of career mode. This should be completely revised this year - at least on Next-Gen consoles.

While players on PS4, Xbox One and Nintendo Switch expects the well-known district and the usual career mode, owners of PS5 and Xbox Series should be able to look forward to a new experience. The city, which was introduced in the last offshoot, should be connected to the "my career" mode.

Players should experience the history of the professionally created professionals in this new sandbox. The city should become a real open world, with NPCS, new mini-games and matchmaking options for players.

I have reached the end game on Deadman Mode

Better implementation of a promising idea?

The new career mode sounds promising - the idea of ​​an open world in which one could quickly interact with other players and play was creative and an interesting twist of the well-known food. However, the question still remains whether this idea is implemented well.

In recent years, the biggest problem of career mode was above all the level system and more and more aggressive microtransactions. Especially in the city, players were practically forced to spend many hours with mini-games to let their characterize their character - if they wanted to do without micropransaktions.

Whether the career mode will be designed in the direction of more pleasant, is still unclear at the current time. A "brand new quest system" should enable new level options and "creative content". But here too, there is a closer look.

WEADER GAMING NEWS AUST Everything from the world of ESPORT is available on earlygame

"Facescan" with basketball

So comes Dirk Nowitzki's face in NBA 2K

All videos in the overview

Comments