10 Things we want to see in Assassin's Creed 2020 - hope - Video Peeling news, instructions, exemplary procedures, reviews and cultu


In the midst of all the leaks and speculation, we hope to see this in the next Assassin's Creed.

The time-honored tradition of Ubisoft maintained - and especially ering of an assassin - title that will be known long before they are published, there are a lot we have about this year's knowledge _ supportion of an assassinary game already. Although there have been some reports that have denied the accuracy of the last round of leaks, there are still many of whom we can pretty sure we'll see them in the game when they appear this year. In addition, there are many things that we do Wollen to see, we hope that the game continues the upward trend uhraufung an assassin is in operation for several years. In this function we will talk about some such things.

The Viking Atmosphere

The star of the show in any new ering of an assassin The game is always the scene, because the place and the period in which the game plays ultimately determine as much about the experience, the sound and the atmosphere to the story and often even over Important mechanics. With the upcoming ering of an assassinary, we know certain that the game will take place in Scandinavia in Scandinavia - and this is an incredibly exciting perspective. From the pirates-infested seas of the Caribbean _schwarze flag and the revolutionary streets of Paris in inheit from the industrial London in _ syndicate_ in the vibrant and vibrant Greece ODYSSee, _o production of an assassinary authenticity and atmosphere were always in the foreground, and a similar treatment for A Nordic Viking environment would make a game immediately more cooler. That's the first wish for this game: It will just like its new environment as the previous matches of the series.

different environments

Environmental diversity is something else ering of an assassin games are usually characterized by outstanding achievements, and nowhere was this as obvious as in the years 2018 ODYSSEE- INSpecial its extensions. With the next ering of an assassin ubisoft, however, has the chance to completely exceed its previous efforts, and lies on the central imagination of the players who take over the role of a viking. The Vikings were historically noticed for their tendency to sail into various parts of Europe to conquer territory, and if we would do this this year, this would give Ubisoft the chance to lead the players to a lot of different and unique places , both in visual and atmospheric terms.

No Bloat

Bloat is a problem that occurs in Ubisoft games more and more frequently Assassin's Creed Odyssey It's pretty much the figurehead for Open World Bloat - and that's a topic that affects the next game of the series .ust. We hope to see a smaller, tightly crowded world with significant differences in their locations, rather than a huge world that refuses to end and filled with more side activities when they could achieve in three life. After the catastrophe was the Ghost recon breakpoint ubisoft has made great internal changes to ensure that the future games are more unique and do not always make the same mistakes Assassin's Creed 2020 Maybe the development was too far advanced before this came into force. We still hope that this will at least be the case etwas impact on the design of the game.

Less Strict Level Gating

Asassin's Creed Odyssey (and urprĆ¼nge (in a lesser extent) suffered from a problem that the players essentially compelled to play their secondary tasks and add themselves to their side contents, as they barricaded their critical story missions behind high-ranking recommendations. It was something that was something has contributed significantly to the problems of the game with Bloat, which we have already discussed, and also led to problems with the monetization by Ubisoft, which we will discuss shortly. Here is our clear wish no. 4 for the game - balancing the Level Gating. Ether significantly reduce how high the requirements can be Assassin's Creed Odyssey, or simply ... no level gating at all.

No step scaling

The progression in Asassin's Creed Odyssey was faulty otherwise than just level gating, with the biggest problem something that has occurred a problem So many games throughout the scaling. This is not something that is exclusive odyssee, it's just a bad concept in general and very rare it was done correctly. For RPGS - or in any other game - it's about ensuring that players are constantly more powerful _ feeling_ always stronger. But if the enemies always rise directly next to you, what is it reasonable to increase? For example, if we return to an area in the fiftieth hour of our duly, we do not want the enemies as strong as we - we want them to be bulldaze directly over them, as if they were paper.

All this is to say, please have no level scaling in the next ering of an assassin, ubisoft.

Improved fight

We have talked a lot about how it continues ering of an assassin The game can improve in terms of progress towards its predecessors - but let's acknowledge where it is due. ODYSSee was a significant improvement to urprĆ¼nge in many ways, especially in the fight that was faster, varied and gripping than ever before in this series. _ODYSSEY is the mixture of dodging, attacking, parry and a wealth of skills kept any encounter interesting, and we hope that the next game of the series continues in this sense and introduces even more movements. In view of the Viking-centered environment and imagination, the fight will undoubtedly be an important part of the game, and hopefully he will be just as visceral and entertaining, as they would expect from a game about assassin and Vikings.

Improved steel

While Stealth was definitely better odyssee than it was in urprĆ¼nge There was still plenty of room for improvements. For the beginning nobody would say no if the iconic hidden blades appear again, while there are many who argue that camouflaged buffs and unlocks in the skill tree have to be much more powerful and effective. The AI ​​must definitely be improved - but above all, Ubisoft has to give the players more opportunities to work secretly with the game. For years, ering of an assassin has served the same stealth mechanics - hiding in bushes or haystacks, fused with crowds and the like - and while we sind hopes for improvements of these volatile stealth mechanics we hope that even more complex mechanics are added, To offer even more options for players during the Stealth. In the last release of the game, things were mentioned as the use of snow or mud to camouflage or the use of different outfits to mix in the crowd. Even if there have been some question marks about how exactly this leak is, we hope that part is in particular at least in true.

More Impactive Elections

One of the biggest changes odyssee made for ering of an assistant formula transformed it into a full-grown RPG, in which the decisions made by the player would influence history. And for the first jump of the series in this kind of experience it was an excellent performance. So what do we want from the continuation? Quite simply, we want more - more and better. Ering of an assassin must continue to build odyssey is excellent foundations, and it must be ensured that the selection and consequence mechanism is even more precise and more impressive.

Less in Focus AbsterGo Storyline

Although today's AbsterGo history (at least in previous years) was an important part of the franchise, she became more and more disappointing and unnecessary over time. Asassin's Creed Origins and _odyssey is that today's stuff was a bit more focused than what the series had focused since the end of the desmond bow, but we were honest - it was still quite overwhelming. Very few people are interested (or interested enough) for what's going on in the present, and even less for Layla Hassan as a protagonist. Ubisoft has to either focus less on these things or make greater improvements (such as the introduction of a protagonist we do not want to strive for the beginning).

No microtransactions

This is a wish that we can transfer to any coming AAA game, but it is twice relevant in an ubisoft game. But let us be fair - then Ghost recon breakpoint earlier ubisoft was pretty open to the admission of your mistakes while you also clarified that you will not be repeated. So we only hope that Ubisoft finds a better way to earn the next time money _ supportion of an assassin_ than what we have seen in the above night point, or odyssee, which, as we have already discussed, are very often accused Was to use their combination of level gating, inflate and grinding to bring the players to spend money for booster packs.

Note: The views expressed in this article are the views of the author and do not necessarily represent the views of Gamingbolt as an organization and should not be returned .

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